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Jump for Joost April 29, 2007

Posted by dpcough in Contests.
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Has anyone heard about the new software for your computer that transforms it into a TV? It’s called Joost. It works just like your TV does with many channels and a variety of programming. It has many channel providers signed up already, including Comedy Central, MTV, and more. So this is a gaming site, why are you posting about this? Well, it’s because I have 3 invites to give out to people to join the beta, you will get to use the Joost application before anyone else.

The people who made it are the same ones who created Skype for the computers, they revolutionized telephones for the computers and are doing it again with Joost, bringing the TV to the computer in almost DVD-quality videos. There is even a channel with gaming tips, and it isn’t like G4TV so you’ll probably actually watch it.

How do I win an invite to Joost?

Leave a comment with your e-mail on the e-mail line and put in the comment box I Jump for Joost,or something along those lines. The contest ends May 1, 2007 when winners will be selected. So enter now and try Joost before everyone else.

https://dpcough.files.wordpress.com/2007/04/joost_logo.jpg

Call of Duty 4 Modern Warfare Trailer April 28, 2007

Posted by dpcough in Activision.
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Set the expectations high for Call of Duty 4 Modern Warfare everyone, and this is a youtube version of it!

Madden 08 Themes and Shots April 28, 2007

Posted by dpcough in EA, Xbox/ Xbox 360 General.
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It is Draft Day 2007 so EA unveiled some Madden NFL 07 features and screenshots. First off there is an Xbox Live theme of Vince Young, only available for a limit time according to EA, the timeframe wasn’t listed. Here’s a screenshot of the theme, sorry it’s small, it’s the only one I could find!

https://dpcough.files.wordpress.com/2007/04/vinceyoungartwork.jpg

If you didn’t know already Vince Young is the cover athlete for Madden NFL 08, so here’s the box art for him. The curse is set upon him and his team now. Pacman Jones is already done for the year because of misconduct as ruled by new commissioner so when’s Vince going to get hurt?

https://dpcough.files.wordpress.com/2007/04/vinceyoungbox.jpg

Then there are three Vince Young screenshots to show of Madden 08. Click on them for a better view of the image. Tomorrow there will be screenshots of every selection from the first round of the 2007 NFL Draft.

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Red Octane Interview April 27, 2007

Posted by dpcough in Live Gamer Interviews.
2 comments

Guitar Hero II has been released and the Xbox 360 owners have spoken with tons of titles being sold every day. There has been some controversy over high prices in downloadable content and even a petition for it. Unfortunately those questions about how much it costs to license games and they won’t talk about high prices (it makes sense they don’t talk about it, can’t give away inside secrets!) but I think the community made their voice heard loud enough about loud prices. But there’s still a lot to address with Guitar Hero III, wireless controllers, Rock Band, and more. So here’s the interview with Red Octane, the developers of the Guitar Hero Franchise.

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Thanks for your time today for this interview Red Octane. I just wanted to say I’ve only played Guitar Hero a few times and know that I own it can agree with a lot of other people that it’s great. With the move to Xbox 360 you made some changes to the game by changing the guitar style to the Gibson X-Plorer, what was the reason for this change as the old model was fine?
Everyone enjoys variety and having different options, and with Xbox 360 being our initial entry onto next-plan platforms, it made perfect sense for us to have the X-Plorer shaped guitar. It’s another classic shape that a lot of fans are familiar with, and we added all the standard Xbox button features, along with other ports as well that we’re looking to integrate into the game play.

What’s in store for the next set of downloadable content?
We’ll likely see additional songs from the original Guitar Hero, though fans will also be excited to hear that we’ll have new exclusive songs available shortly as well. While we have yet to make an announcement on what bands and tracks we have lined up, it’s always been our intention to provide fresh new music and other fun content such as cool gamer themes and picture packs available on a consistent basis.

What are your plans for the future of the Guitar Hero franchise?
With Guitar Hero, the core game play will likely not change, though we have plans to integrate additional new exciting features, offer a variety of different shaped guitars, a multitude online options and exclusive content, and most importantly, continuing to secure the top bands/artists and songs to offer the most authentic game play experince possible to unleash that inner rock star.

Is there any differences now that the development of Guitar Hero has been shifted to Neversoft?
We can’t confirm any specifics at the moment, though it’s great to be working with Neversoft. They’re an extremely talented group of developers, and their experience working on blockbuster titles, music licensing, and knowledge of our culture only adds to their passion for working on our next title.

What’s your reaction to Harmonix’s upcoming title Rock Band. That title will feature four instruments contrary to your one.
We’re definitely excited to see how it all comes together, and in general, it’s great for the overall genre of rhythm–action titles as it’s only continuing to exponentially grow. Other than that, we can’t speak on behalf of other products outside of RedOctane.

How long does it take to re-record some of these songs in Guitar Hero?
It definitely depends. WaveGroup Sound is the group that re-records and tracks all of the songs for Guitar Hero. They have done a tremendous job for us, as they have a strict selection process for who they choose to do the tracking for each particular song. A lot of different efforts goes into the final product such as mixing, tracking, length of song, finding the right artists, specific model of instruments, etc. all to replicate the song as best they can. There is no set method to the madness. It’s just pure appreciation after it’s done and ready to play.

How’s the situation going in getting a wireless Guitar controller for Xbox 360?
Without giving away too much before we make an official announcement, we’re looking to have all of our guitars wireless for the next iteration of Guitar Hero. More specific details beyond that, you’ll just have to wait and see.

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This is more of a personal question for me but when are AC/DC songs going to get put into the game?
That I can not say either, though we do have a lot of bands that we’ve been trying to go after for quite some time that will be in Guitar Hero III. Who are they? You’ll have to continue playing the guessing game for now, though it’s going to make our fans jaw drop for sure and will be be our hottest set list thus far.

With Activision now controlling you is there any difference?
RedOctane still fully operates as a videogame publisher, though we are now a wholly-owned subsidiary of Activision. We are continuing to do what we’ve always done, which is make great games, and now with much more added support.

A title Boom Boom Rocket released on Xbox Live Arcade this week, will you ever make a way to get the Guitar Hero controller compatible with it?
We haven’t tested our controller with that title, and have no plans to. When we begin our hardware production, we’re focused on designing and making the best products available for our fans and playable only on our titles, not worrying about anyone elses. The rest falls into place.

Once again thanks for your time today. Any closing comments?
Keep rockin’!

Thanks for the interview Red Octane, look for many more to come.

Eets Fixed April 25, 2007

Posted by dpcough in Xbox Live Arcade.
2 comments

Apparently there was a download issue with Eets: Chowdown, some who have purchased it may not of had it download properly onto their Xbox 360 Console. The Xbox Live team went and fixed the problem, so anyone who downloaded it and it won’t work simply delete it then re-download it. If you purchased it you will not have to pay again as always with downloads.

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Win Pac-Man April 25, 2007

Posted by dpcough in 360 Live News.
3 comments

I guess I haven’t gotten big enough yet to get some codes from Microsoft but that’s alright with me. To celebrate the Pacman World Championship codes are being given away. So do you want to win Pac-Man? Here are three sites with contests to enter.

The Xbox Domain’s Contest – 5 Winners

U360’s Contest – 5 Winners

Xbox360Fanboy’s Contest – 1 Winner

Modern Warfare April 25, 2007

Posted by dpcough in Activision, Xbox/ Xbox 360 General.
1 comment so far

Everyone is tired of WWII games, right? Well Call of Duty 4 comes out this holiday season bringing another WWII Game…. no it’s not World War II! Just like OXM stated over a year ago, it’s Modern Warfare with a worldwide reveal taking place on April 28 during the NFL Draft. Call Of Duty 3 was more of a game to make money on quickly and was developed by Treyach, this is developed by Infinity Ward, creators of Call of Duty 2. So it is Infinity Ward’s sequel to Call of Duty 2. Hopefully this is a great change for the franchise, I watch the NFL Draft anyway so know I even get more to watch during that day. So who’s ready for Call of Duty Modern Warfare?

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[Via IGN]

Halo 3 Leaking April 24, 2007

Posted by dpcough in halo.
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Psst…. this is how Halo 3 beta will be:

And this is how the analyst have broken the video down. Three weeks till I play Halo 3!

XNA Update April 24, 2007

Posted by dpcough in Xbox/ Xbox 360 General.
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A headsup to all the XNA Developers out there, an update has been released today with a few fixes to ease the development process. The most significant new feature is the addition of XNA Packager, a utility which will allow users to build and share game binaries for both Windows and Xbox 360. Users can now easily package and share their games for Windows and Xbox 360 without having to share their project source code.

Additional features included in the XNA Game Studio Express 1.0 Refresh include:

  • Official XNA Game Studio Express compatibility with Windows Vista
  • Support for 3D audio using XACT
  • Support for fonts in the XNA Framework
  • Various other product enhancements and performance tuning

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Last Action Gamer April 24, 2007

Posted by dpcough in Community.
1 comment so far

I wanted to let everyone know about a new clothing line I was contacted about. It’s a new upcoming gaming clothing line set to debut on July 7, 2007 7-7-07. The company is called Last Action Gamer. The people at Last Action Gamer decided to set a mission:

“The mission of LXG is to build a bridge between the gaming community and mainstream society. We believe our innovation will truly allow gamers to say “I am proud to be a Gamer!”

Right now for details you can visit here. Leading up to the launch there will be 48 Hour Online Launch Event and many more promotions with details coming soon.

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Halfway There April 24, 2007

Posted by dpcough in 360 Live News.
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Hey everyone! As you probably read about my flood last year things have gotten a bit worse. The flood didn’t let up and now everything is being transferred around while some repairs are done. The Xbox 360 will be off for about two weeks but the computer’s back up and running so news will be a plenty here starting tomorrow and a few things today. Let’s just say a lot of things got ruined and a french drain is now being put in, plus a broken Wii machine. We’re back online finally!

Flood April 18, 2007

Posted by dpcough in 360 Live News.
1 comment so far

Hey everyone out there reading this. I have a ton of great features that I did a few days ago and of course a ton of news I want to post but with the storm that hit the northeast there’s some flooded parts and it is near my 360 and computer, they didn’t get messed up but the power cords are unplugged and there sitting n top of surfaces. Hopefully it stops flooding so I can post the features I made, be back when the flooding cleanup ends.