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How Elite is Elite 360? March 30, 2007

Posted by dpcough in Editorals.
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The Xbox 360 Elite has been unveiled and announced.  But how Elite is it really? It’s Black, has HDMI, and a larger hard drive, that’s it. Look for an Emergency Live Gamer Editorial soon, and it makes the Xbox 360 Elite look not so “Elite” Live Gamer Nation, and that’s not so good.

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Xbox Live Arcade – A Success, No It’s A Failure February 18, 2007

Posted by dpcough in Editorals.
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Another week, another editorial. This week I examine Xbox Live Arcade and realize the harsh reality of it. Xbox Live Arcade is a failure all across the board. First off, let’s give some background info on Xbox Live Arcade for a few paragraphs then I’ll point out the many faults. Read the full story of faults and how it needs to be fixed after the break.

When I have put some more thought into it I realize I missed the point I wanted to get across by being too dramatic in the editorial. I enjoy XBLA but I wanted improvement. When I was writing this and thought about the recent release of Paperboy guess it screwed up my whole article! I’m learning. It’s only the second opinion based column. The next one will be a lot better and I am working with some people on how to best approach it. Just like my sloppy podcast I did sloppy writing. Next week’s editorial or new name for it which I am brainstorming on now will be much better. Read the editorial if you want a good example of bad writing.

Next week will be a really good editorial. I keep saying great year for Live Gamer in 2007, instead maybe it should be still learning at Live Gamer in 2007.  

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The Million Copy Question February 12, 2007

Posted by dpcough in Editorals.
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Here at Live Gamer I am pleased to announced starting this Sunday every Sunday there will be an editorial with fact and opinioned based content. Here is the first of a weekly column where I discuss whatever.

In the music industry artists are rewarded when their album sells one million copies and it reaches Platinum status. In the video game industry it is tough to sell a lot of copies of a game no matter how good it is. Game development is expensive, very expensive. Some games don’t have their costs gotten back and in the video game industry that can have huge problems for a developer. So how many Xbox 360 games have sold a million copies?

Viva Pinata is starting to get a cult following but sold very few copies, I don’t know the official number on it but when two of a company’s founders leave you know a game didn’t do too good. Rare is struggling and Viva Pinata was one of the best games for Xbox 360 is 2006, too bad no one ever played it. They’ll still be a sequel as Microsoft will support it as it has a commitment but that is one rare example of a series staying alive.

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Condemned was a fantastic Xbox 360 launch title. Haven’t heard anything about a sequel. Shenmue was great, didn’t make it costs back. It lost a lot of money. The list goes on and on. And few Xbox 360 games have sold a million copies so far even though the system has been out about a year and three months.

There are 7 titles that have sold one million copies. Dead Rising, Lost Planet, Gears of War, Call of Duty 2, GRAW, Perfect Dark Zero (didn’t seem like a million did – no one plays on Live but a PR from Microsoft had the fact slipped in), The Elder Scroll’s IV Oblivion did, and um… if you can name one I’ll give you $1,200 bucks as Sony’s president say but the truth is there aren’t any others (Madden may have but it’s Madden – I don’t count it – you know why EA.)

All the titles that sold that many copies are having a sequel (No PDZ sequel announced, but one will come eventually.) They are the golden boys of Xbox 360 and the ones that are always referred to. Over 155 other Xbox 360 games have been released though.

That is where the problem is in video games. They cost to much and not as many sell a lot of copies. Developers need to start to think more mass market. Look at Wii Sports as an example Microsoft! It’s a huge problem that gamers don’t see, if you are reading this blog you are one of the people who think “I buy a lot of games, why don’t they sell a million then?” Well there are only about 5 million Xbox 360s in America and the software is sitting, not selling. Some are but it isn’t mass market.

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Why pay $60 for a game. Older people are completely turned off of video games – until they play them. They are turned off by high price points and long hours required. Xbox live Arcade is for casual gamers!!!! To bad it isn’t marketed to casual gamers because none of them have Xbox Live.

There’s problems in the industry, they need to wake up and realize it so they can sell a million copies of more games and have more successes. The only lock ins for later this year are Halo 3, Crackdown (a.k.a Halo 3 demo), and I have high hopes for Mass Effect but the mainstream won’t play Crackdown or Mass Effect. So industry you know you have a problem , Xbox 360 is in the back of the pack, only to the PS3, for the most hardcore gamers. So it’s time to fix it so we can have more of these being given out…

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Gamers? How do we fix this problem and get more people to play games? Comment away and help the industry out – they need it.

M.I.A. Games February 2, 2007

Posted by dpcough in Editorals.
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update, i’m leaving for vacation, had a few delays! first day of vacation, first dedicated opinion column – good day! cya – go eagles!

I will now do editorials, basically it’s just a lot of opinion. Here’s the first one!

IGN published a list of games on the original Xbox that were announced. Then dead. Lots of the games seemed pretty good so I decided to sort through the crappy games and bring you the best games that need to be made on the list.

B.C.

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B.C. was being made by Lionhead Studios back in 2002. At E3 2002 it was half done and when reading over old documents it looked very promising. You controlled a tribe of caveman in B.C. of course and develop them into a civilization throughout the Fertile Crescent. It can be argued Molyneux always over promised but people played it and said it was like it was described. Microsoft has no plans to revive it but they should. It’s up to Molyneux on it’s fate. It definetly looked good.

Citizen Zero

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I’ll sum this up briefly, it is a huge MMO in a prison that the prisoners broke out and lots of things change the world. Two years ago it disappeared and the dev team did to, they were very active in forums but just vanished. What happened two years ago? Xbox 360 development started. Microsoft said to stay tuned so there will be announcements later this year, this game will have big potential as other MMOs on 360 sucked (PSO and FFXI.)

Shenmue III

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I can remember my cousins buying a Dreamcast and Shenmue and it was a fantastic game. The Dreamcast died and Microsoft published Shenmue II for Xbox. I played that game to as my cousins got it when the got Xbox for Halo 1. Both Shenmues were great but had massive budgets and were fantastic. It was supposed to be three titles in the series but a third one was never announced but one needs to be made. What happened to Ryo? We will never know, it’s not in development but the creator wants to make a third one if there’s a demand. There is a demand! So make one!

Xbox had a lot of great titles and some never made it to the gold stage of the process but they still remain in memory and by fans who want them published. What games do you want that went missing or had something bad happen? Other notables were Starcraft: Ghost and Fallout 3.